3D

VR Workshop: Control Desk

Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base

VR Workshop: Atari 2600 Joystick

VR Workshop: Hands

Exploring the concept of allowing the user to switch between hand models using a device on their wrist.

Animal Controller in Unity

Humaniod controllers are relatively easy with Unity but I’ve always had difficulty with trying to control animals and ot

Bolt AI in Unity

Learning AI using the visual scripting Bolt within Unity. Tutorials from https://ludiq.io/bolt

AI exploration using Bolt

Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri

Game Jam: 5 Minute Hero

Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113

Exploring 3D Interactive Widgets in Unreal Engine

With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea

Widgets in Unreal Engine

Aiming to exploring interaction user interfaces in a VR 3D space but first I need to get the basic down in Unreals UMG system.

Pencil Shader

Exploring a shader that gives the impression of hand drawn in a 3D space,

Mobile VR

Exploring nice interactions and visuals in mobile VR (Google Cardboard)

VR Visual Prototyping

Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.

Character Dynamics

Dailies: Taking an hour each day to prototype and learn new techniques. Messing about with character animations and Cinema 4d

C4D Motion Techniques

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring some animations in Cinema 4D, inspired from

Cinema 4D Sketches

Dailies: Taking an hour each day to prototype and learn new techniques. Next batch of dailies I’m going to jump into Cin

Dailies: Game Art

Dailies: Taking an hour each day to prototype and learn new techniques. Taking a week off the game jams. Plan is to take that