Dishonored Blink VFX
Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U
Soul VR Shader
Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp
Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR
Oculus Hand Tracking
Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the
Messing around learning Bolt visual scripting in Unity but applying actions on cubes and binding them to the keyboard keys.
VR Workshop: Control Desk
Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base
VR Workshop: Hands
Exploring the concept of allowing the user to switch between hand models using a device on their wrist.
AI exploration using Bolt
Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri
Game Jam: 5 Minute Hero
Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113
Exploring 3D Interactive Widgets in Unreal Engine
With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea
Exploring a shader that gives the impression of hand drawn in a 3D space,
VR Visual Prototyping
Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.