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Dishonored Blink VFX

Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U

Soul VR Shader

Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp

Hadouken VR

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR

Oculus Hand Tracking

Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the

Bolt Playground

Messing around learning Bolt visual scripting in Unity but applying actions on cubes and binding them to the keyboard keys.

VR Workshop: Control Desk

Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base

VR Workshop: Hands

Exploring the concept of allowing the user to switch between hand models using a device on their wrist.

AI exploration using Bolt

Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri

Game Jam: 5 Minute Hero

Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113

Exploring 3D Interactive Widgets in Unreal Engine

With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea

Pencil Shader

Exploring a shader that gives the impression of hand drawn in a 3D space,

VR Visual Prototyping

Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.