Dailies: Taking an hour each day to prototype and learn new techniques.
Exploring prototyping the Nier: Automata Pod VFX and bringing it into VR
Just me taking my Nier Automata AR POD out for a spin
Daily 21.09.21 /// 406 // Nier AR Prototype / #gamedev #nier #nierautomata #b3d #ar
Bringing the Pod into an environment and blocking out some animation
Daily 21.09.20 /// 405 // Nier XR Prototype / #gamedev #nier #nierautomata #b3d #vr
![](http://www.shanedoherty.com/wp-content/uploads/2021/09/404_1.gif)
Nier: Automata VR Prototype coming along. Laser beam installed
Daily 21.09.16 /// 404 // Nier VR Prototype / #gamedev #nier #nierautomata #b3d #vr
![](http://www.shanedoherty.com/wp-content/uploads/2021/09/403.gif)
Tried cell shading… will def delete later
Daily 21.09.15 /// 403 // Nier VR Prototype / #gamedev #nier #nierautomata #blender #b3d
![](http://www.shanedoherty.com/wp-content/uploads/2021/09/402-1024x576.png)
Building up the VFX for my Neir VR Prototype
Daily 21.09.14 /// 402 // Nier Prototype / #gamedev #nier #nierautomata #blender #b3d
![](http://www.shanedoherty.com/wp-content/uploads/2021/09/401-1024x576.gif)
Next prototype: recreate the Nier: Automata Pod companion, VFX and bring it into VR so it hovers next to you and aims where you point.
Daily 21.09.10 /// 401 // Nier Pod / #gamedev #nier #nierautomata #blender #b3d
Using 3D pod model created by Three_dots found here: