Animation

Generative Art

Dailies: Take some time to learn Processing, a tool that allows you to create art using Java. Loving shaders and creating via

Nier AR Prototype

Dailies: Taking an hour each day to prototype and learn new techniques.  Exploring prototyping the Nier: Automata Pod VFX

Dishonored Blink VFX

Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U

Animal Controller in Unity

Humaniod controllers are relatively easy with Unity but I’ve always had difficulty with trying to control animals and ot

AI exploration using Bolt

Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri

Game Jam: 5 Minute Hero

Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113

Pencil Shader

Exploring a shader that gives the impression of hand drawn in a 3D space,

VR Visual Prototyping

Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.

VFX Physics

Dailies: Taking an hour each day to prototype and learn new techniques. Messing about with character animations and Cinema 4d

C4D Motion Techniques

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring some animations in Cinema 4D, inspired from

Dailies: Game Art

Dailies: Taking an hour each day to prototype and learn new techniques. Taking a week off the game jams. Plan is to take that

Unity VFX Graph

Dailies: Taking an hour each day to prototype and learn new techniques.

Terraforming Earth

Character Animation

Dailies: Taking an hour each day to prototype and learn new techniques. Wrapping my head around character animation in Unity u

Ape Out

Steam

3D Game Kit

Dailies: Taking an hour each day to prototype and learn new techniques. Next up, gonna do this Unity 3D Game Kit tutorial. Jus

Bird of Passage

Itch.io

Unity Graph Shaders vol.2

Dailies: Taking an hour each day to prototype and learn new techniques. Looking out for more Unity graph shader examples

Survival Shooter Game

Dailies: Taking an hour each day to prototype and learn new techniques. Tutorial and assets from Unity

Space Shooter

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring building games from start to finish so I can

Unreal Shaders

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring shader creation in Unreal using a collection

Unity Animation Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight

Jumping ship to Maya

Dailies: Taking an hour each day to prototype and learn new techniques. After years of working within Cinema 4D, it’s ti

VFX Explorations

Dailies: Taking an hour each day to prototype and learn new techniques.

Mineshaft

Dailies: Taking an hour each day to prototype and learn new techniques. An exploration in Cinema 4D modelling a mineshaft and

Noise

Dailies: Taking an hour each day to prototype and learn new techniques. Using noise to disform a sphere

Deforming

Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Elements 3D & After Effects

Inflate Soft Body

Dailies: Taking an hour each day to prototype and learn new techniques. Playing with soft bodies in Cinema 4D

Soft Body

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring soft body dynamics with forces in Cinema 4D

Voronoi Fracture

Dailies: Taking an hour each day to prototype and learn new techniques. Testing the new fracture feature in Cinema 4D