Groot VR Hands

Having some fun creating my own VR hands inspired by Groot in Guardians of the Galaxy.

Unreal Hand Tracking

Exploring how Unreal has progressed on the Oculus hand tracking feature and seeing how I can mess around with it.

Oculus Hand Tracking

Learning Blender

After years of being comfortable in C4D I need to get the finger out and learn Blender. Tutorial from: https://www.youtube.com

Bolt Playground

Messing around learning Bolt visual scripting in Unity but applying actions on cubes and binding them to the keyboard keys.

VR Workshop: Control Desk

Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base

VR Workshop: Atari 2600 Joystick

VR Workshop: Hands

Exploring the concept of allowing the user to switch between hand models using a device on their wrist.

VR Workshop: Basic Components

Building myself a virtual workshop where I can explore & prototype concepts.

Animal Controller in Unity

Humaniod controllers are relatively easy with Unity but I’ve always had difficulty with trying to control animals and ot

Bolt and Unity VFX Graph

Exploring combining Unitys VFX graph and the visual scripting Bolt. Tutorial from https://www.youtube.com/watch?v=-XcBjhF1U0U

Bolt AI in Unity

Learning AI using the visual scripting Bolt within Unity. Tutorials from https://ludiq.io/bolt

AI exploration using Bolt

Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri

Game Jam: 5 Minute Hero

Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113

Exploring 3D Interactive Widgets in Unreal Engine

With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea

Widgets in Unreal Engine

Aiming to exploring interaction user interfaces in a VR 3D space but first I need to get the basic down in Unreals UMG system.