Blender Mantaflow Fluid

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring the new Mantaflow fluid simulation in B

Dishonored Blink VFX

Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U

Soul VR Shader

Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp

Hadouken VR

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR

Oculus Hand Tracking

Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the

VR Workshop: Control Desk

Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base

VR Workshop: Hands

Exploring the concept of allowing the user to switch between hand models using a device on their wrist.

AI exploration using Bolt

Finally bit the bullet and bought Bolt for @unity3d. I really need to get the speed I can prototype in Unreal with visual scri

Game Jam: 5 Minute Hero

Exploring a fire/water element gun for the weekly game jam https://itch.io/jam/weekly-game-jam-113

Exploring 3D Interactive Widgets in Unreal Engine

With an eye on creating VR interfaces I’m exploring how to create interactive widgets in a 3D space. The goal is to crea

Pencil Shader

Exploring a shader that gives the impression of hand drawn in a 3D space,

VR Visual Prototyping

Dailies: Taking my next batch of dailies to level up my VR/AR design skills and exploring visual concepts.