Dailies: Taking an hour each day to prototype and learn new techniques. Getting a better understanding of hand physics in VR & Unreal Engine. Starting with a basic punching bag.
Built a fun little stress relieving VR prototype. A punching bag surrounded by walls that have visual effects and react to the music your playing. Great little motivator.
Made in @UnrealEngine
Daily 21.02.11 /// 392 // Punchbag VR / #gamedev #madewithunreal #VR

4 wall EQs set up
Daily 21.02.10 /// 391 // Punchbag VR / #gamedev #madewithunreal #VR

Adding back wall EQ
Daily 21.02.09 /// 390 // Punchbag VR / #gamedev #madewithunreal #VR
Daily 21.02.08 /// 389 // Punchbag VR / #gamedev #madewithunreal #VR
Animating materials
Daily 21.02.05 /// 389 // Punchbag VR / #gamedev @UnrealEngine #VR
Daily 21.02.04 /// 388 // Punchbag VR / #gamedev @UnrealEngine #VR
Building myself a little safe space to visualise and punch stuff. Really want to get some music in there and have it reactive next.
Daily 21.02.03 /// 387 // Punchbag VR / #gamedev @UnrealEngine #VR
Setting up the rope physics
Daily 21.02.03 /// 386 // Punchbag VR / #gamedev @UnrealEngine #VR

Sketched a punchbag and stand in Gravity Sketch
Daily 21.02.01 /// 385 // Punchbag VR / #gamedev @UnrealEngine #VR