Dailies: Taking an hour each day to prototype and learn new techniques. Having some fun creating my own VR hands inspired by Groot in Guardians of the Galaxy.
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Adding grab spheres to the hands and on overlay + button press switch location of the flower
Daily 20.07.22 /// 363 // VR Groot / #oculus #vr #gamedev #ue4
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Some days u prototype a complicated VR rig, some days u only manage to animate a purdy flower… keep on chuggin’
Daily 20.07.09 /// 362 // VR Groot / #oculus #vr #gamedev #ue4
Built the flowers growing on the ground actor
Daily 20.07.08 /// 361 // VR Groot / #oculus #vr #gamedev #ue4
![](http://www.shanedoherty.com/wp-content/uploads/2020/07/360-1024x587.png)
Daily 20.07.07 /// 360 // VR Groot / #oculus #vr #gamedev #ue4
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Placing the Flower in the correct position
Daily 20.07.03 /// 359 // VR Groot / #oculus #vr #gamedev #ue4
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Creating my own VR pawn to have my own animations and physics.
Daily 20.07.02 /// 358 // VR Groot / #oculus #vr #gamedev #ue4
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Spawning the flower to the level
Daily 20.06.30 /// 357 // VR Groot / #oculus #vr #gamedev #ue4
![](http://www.shanedoherty.com/wp-content/uploads/2020/06/357_2-1024x394.png)
Attaching the flower to the hand bone
Daily 20.06.30 /// 357 // VR Groot / #oculus #vr #gamedev #ue4
Taking my little VR Groot hands out for a walk. Some fun visual ideas to explore.
Daily 20.06.29 /// 356 // VR Groot / #oculus #vr #gamedev #ue4
Daily 20.06.26 /// 355 // UE4 OVR / #oculus #vr #gamedev #ue4