Dailies: Taking an hour each day to prototype and learn new techniques.
Wrapping my head around character animation in Unity using the Adam assets
![](http://www.shanedoherty.com/wp-content/uploads/2019/03/219-pew-pew.gif)
Pew pew pew
Daily 19.03.10 /// 219 // fall / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/03/218-guard-idle.gif)
So glad I looked into how this works in Unity. Animation controller & the humaniod rig makes things super simple.
Daily 19.03.09 /// 218 // idle guard / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/03/217-lu-fight.gif)
Daily 19.03.08 /// 217 // fighting Lu / #madewithunity #gamedev
Hey @unity3d you need to come pick up Adam, the bar staff want to go home!!
Daily 19.03.07 /// 216 // dancing adam / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/03/215-up-and-run.gif)
Learning how to animate a humanoid rig in @Unity using the animation controller and blend trees. I set up a revive, kick and run animation on the badass Adam character. Gonna dig in more and see what else I can do.
Daily 19.03.06 /// 215 // up and run / #madewithunity #gamedev
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