VR

Nier AR Prototype

Dailies: Taking an hour each day to prototype and learn new techniques.  Exploring prototyping the Nier: Automata Pod VFX

Dishonored Blink VFX

Dailies: Taking an hour each day to prototype and learn new techniques. Recreating the blink VFX from Dishonored in VR using U

Punchbag VR

Dailies: Taking an hour each day to prototype and learn new techniques. Getting a better understanding of hand physics in VR &

Soul VR Shader

Dailies: Taking an hour each day to prototype and learn new techniques. Absolutely loved Pixars Soul Movie and was really insp

Lightning Bolts in VR

Put together a tutorial for visualising lightning from your VR hands

VR VFX Lightning Bolt

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring VR VFX and having lightning bolts coming fro

Spawn Fireball in VR

An Unreal Engine 4 tutorial where I’ll explain how you can spawn a fireball and shoot it in VR using UE4, the VR Templat

Hadouken VR

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring recreating Street Fighter moves in VR

Groot VR Hands

Dailies: Taking an hour each day to prototype and learn new techniques. Having some fun creating my own VR hands inspired by G

Oculus Hand Tracking

Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to set up hand tracking in Unity with the

Bolt Playground

Messing around learning Bolt visual scripting in Unity but applying actions on cubes and binding them to the keyboard keys.

VR Workshop: Control Desk

Building a VR controller desk using an Atari, PS4 and Xbox controllers as a base