3D

Space Shooter

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring building games from start to finish so I can

Roll a Ball

Dailies: Taking an hour each day to prototype and learn new techniques. Learning some basics from a tutorial from Unity

Dive into ProGrids, Probuilder & Polybrush

Dailies: Taking an hour each day to prototype and learn new techniques.

Shader Prototyping in Unity

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials from Brackeys and Unitys Tutor

Navigation Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight

Unity Animation Fundamentals

Dailies: Taking an hour each day to prototype and learn new techniques. Collection of tutorials and assets from Pluralsight

Jumping ship to Maya

Dailies: Taking an hour each day to prototype and learn new techniques. After years of working within Cinema 4D, it’s ti

Angry Bob

Dailies: Taking an hour each day to prototype and learn new techniques. Working on my texture painting skills in Substance Pai

Dwarf Painting

Dailies: Taking an hour each day to prototype and learn new techniques. Playing in Substance Painter as I paint a dwarf. Model

Full Body Rig

Dailies: Taking an hour each day to prototype and learn new techniques. Following on from the facial rigging which I enjoyed s

Stylised Game Sword

Dailies: Taking an hour each day to prototype and learn new techniques. Design a more stylised PBR texture for a game prop usi

Facial Rigging

Dailies: Taking an hour each day to prototype and learn new techniques. Learning how to create a facial rig on a character mes

Sci-Fi Crate

Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Substance Painter

Angry Worm

Dailies: Taking an hour each day to prototype and learn new techniques. Excited about this one. Something that’s been bu

Mineshaft

Dailies: Taking an hour each day to prototype and learn new techniques. An exploration in Cinema 4D modelling a mineshaft and

Node animations

Dailies: Taking an hour each day to prototype and learn new techniques. Diving into Xpresso, Cinema 4D’s node system. 

Noise

Dailies: Taking an hour each day to prototype and learn new techniques. Using noise to disform a sphere

Deforming

Dailies: Taking an hour each day to prototype and learn new techniques. Experimenting with Elements 3D & After Effects

Inflate Soft Body

Dailies: Taking an hour each day to prototype and learn new techniques. Playing with soft bodies in Cinema 4D

Soft Body

Dailies: Taking an hour each day to prototype and learn new techniques. Exploring soft body dynamics with forces in Cinema 4D

Stålenhag Bots

Dailies: Taking an hour each day to prototype and learn new techniques. To push myself further in 3D modelling I’m going

Character Rigging

Dailies: Taking an hour each day to prototype and learn new techniques. Continuing the challenges and pushing into new areas o

Voronoi Fracture

Dailies: Taking an hour each day to prototype and learn new techniques. Testing the new fracture feature in Cinema 4D

Sculpt a Monster

Dailies: Taking an hour each day to prototype and learn new techniques. Time for a new challenge and it’s something I&#

Hayabusa Motorcycle

Dailies: Taking an hour each day to prototype and learn new techniques. Stepping up my modelling skills by modelling a motorcy

Model a Robot

Dailies: Taking an hour each day to prototype and learn new techniques. Learning Cinema 4D, so starting off with a basic robot