Dailies: Taking an hour each day to prototype and learn new techniques.
Exploring some animations in Cinema 4D, inspired from tutorials from EJ Hassenfratz @ eyedesyn.com
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/ezgif.com-optimize-1-1.gif)
Daily 19.05.31 /// 271 // stormtrooper swirl / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/ezgif.com-optimize-2.gif)
Daily 19.05.29 /// 270 // wavy turbulence / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/269.gif)
Daily 19.05.28 /// 269 // float / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/268.gif)
Daily 19.05.27 /// 268 // turbulence / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/ezgif.com-optimize-1.gif)
Daily 19.05.26 /// 267 // level up / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/266.gif)
Daily 19.05.25 /// 266 // WIND TEST ? / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/ezgif.com-optimize.gif)
Daily 19.05.24 /// 265 // Planet Wibble / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/264.gif)
Daily 19.05.22 /// 264 // Fake flat / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/260.gif)
Daily 19.05.16 /// 260 // hub / #cinema4d #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2019/05/Flame.gif)