Dailies: Taking an hour each day to prototype and learn new techniques.
Exploring shader creation in Unreal using a collection of tutorials from Dean Ashford & Unreal CG.
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/46aa2865209477.5b11138d90fd2.gif)
Daily 18.06.01 /// 100 // Pixel Shader / #unrealengine #gamedev
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Daily 18.05.30 /// 99 // Smoke / #unrealengine #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/2fbb2465209477.5b0da92e4229e.gif)
Daily 18.05.29 /// 98 // Wormhole Gun / #unrealengine #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/af51b365209477.5b0c708dd4022.gif)
Daily 18.05.26 /// 97 // Dissolve / #unrealengine #gamedev
Daily 18.05.24 /// 96 // Scan Soul CIty / #unrealengine #gamedev
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Daily 18.05.23 /// 95 // rising floor / #unrealengine #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/fe664f65209477.5b047c34275ad.gif)
Daily 18.05.22 /// 94 // force field impact / #unrealengine #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/62305465209477.5b0319bf4c1de.gif)
Daily 18.05.21 /// 93 // disintegrate effect / #unrealengine
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Another deep dive into @UnrealEngine particle editor for this daily as I built a customisable stylised black hole visualisation.
Thanks for those who joined in the live stream.
Fun stuff. Big thanks to @unrealcg for the tuts
Daily 18.05.17 /// 92 // black hole / #unrealengine
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/f9051c65209477.5afb3b05bfd7d.gif)
Big thanks those jumping in & lurking on my first stream of my dailies.
Sorry about the audio, work in progress.
Anyway continued on the @UnrealEngine cascade editor & designing a portal type thingy.
Came together in the end
Daily 18.05.15 /// 91 // portal / #unrealengine #ue4
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/39c72465209477.5aec2b3e06b15.gif)
For my next batch of dailies I’m jumping back into cascade, the particle editor in @UnrealEngine.
I’ve briefly touched on it but now time to step it up a gear.
Loads of basics learnt here.
Daily 18.05.04 /// 90 // magic circles / #unrealengine #cascade