Dailies: Taking an hour each day to prototype and learn new techniques.
Experimenting with Substance Painter
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/45e33a61507701.5a78c3d1635a0.gif)
Finally, throwing some emissive lights in there to complete the sci-fi crate feel.
Daily 18.02.05 /// 60 // emissive lights / #substancepainter
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/23e60161507701.5a78b7b8a610a.gif)
Back on it. Time to finish off the top of the crate with some grungy, worn battered metal. Few decals and off we go.
Daily 18.02.05 /// 58 // base metal top / #substancepainter
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/b87e0061507701.5a7383feefe6f.gif)
Daily no.2 back in Substance Painter and it’s time to apply a base metal to my sci-fi crate. Red and grey paint, broken and peeling. Then some rust and dirt on top.
Daily 18.02.01 /// 58 // base metal / #substancepainter
![](http://www.shanedoherty.com/wp-content/uploads/2018/08/e8781361507701.5a72388bd5f65.gif)
Enjoyed that. Started off my new Substance Painter daily by applying loads of alphas to a pretty boring crate to give it some detailed height and interesting components. Now we have ourselves a sci-fi crate ready to paint
Daily 18.01.31 /// 57 // alphas / #substancepainter