Dailies: Taking an hour each day to prototype and learn new techniques.
![](http://www.shanedoherty.com/wp-content/uploads/2018/11/162-polybrush.gif)
Next up in my @unity3d ProCore dailies it’s learning the Polybrush tool.
Like the other 2 it’s really simple and I’ll be definitely using this to spice up my greyboxing scenes. Muchas gracias
Daily 18.11.13 /// 162 // polybrush / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/11/161-probuilder-greybox.gif)
Finishing up the @unity3d ProBuilder dailies.
Great to know I can greybox a scene in minutes to prototype.
Such a well designed tool, that and ProGrids a must have in all my future projects.
Daily 18.11.12 /// 161 // probuilder greybox / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/11/160-probuilder-home.gif)
More fun figuring out ProBuilder.
Not much to look at here but a great quick prototyping and whiteboxing tool.
Daily 18.11.07 /// 160 // probuilder house / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/11/159-ProGrids.png)
Ok so after yesterdays dive into @unity3d ProBuilder my OCD was kicking off.
I was making scenes but nothing was snapping and it was bugging the crap out of me.
Todays 1hr was spent learning ProGrids…. and breathe
Daily 18.11.06 /// 159 // progrids / #madewithunity #gamedev
![](http://www.shanedoherty.com/wp-content/uploads/2018/11/158-probuilder-intro.gif)
Very basic daily today and that’s to wrap my head around @unity3d probuilder.
Great tool for white boxing and laying the foundations.
I’ll spend the rest of the week diving deeper ?⛏️?
Daily 18.11.05 /// 158 // probuilder intro / #madewithunity #gamedev